Ballistics
GRIN / October 1, 2001 / Rated Everyone
Data last updated July 24, 2026
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Ballistics is futuristic racing set in year 2090 across seven different tracks around the globe in various [Rookie, Pro, Ballistics] leagues against other competitors on high-speed hoverbikes.
Success in the game relies on track memorisation, fast reflexes, careful balancing of heat and boost levels, and selecting the right set-up for each track. The game is marked for its pure focus on speed, with speeds breaking mach 3 depending on the players skill. At these speeds the graphics and audio blur and distort, and have been compared with the psychedelic vortex sequence of 2001: A Space Odyssey. Ballistics supports multiplayer gameplay for up to eight players across a LAN or internet.
The player can detach the speeder from the track and navigate down the center in order to avoid track obstacles and to acquire the power-ups exclusively located there. Players must try to follow the outside of each curve, as hitting the inside of a curve at speed could lead to an involuntary detachment, leading to a loss of control and seconds dropped in securing reattachment.
"Needs a sequel using Unreal Engine 4"
Ballistics is a futuristic racing computer game developed by Grin and published by Xicat Interactive in 2001. Grin developed an arcade version of the game, released in 2002 featuring a unique reclined seating position cabinet by Triotech. Players race across seven different tracks in various leagues against other competitors on high-speed hoverbikes.
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