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Eternal Darkness: Sanity's Requiem
92 Score
Action · Adventure

Eternal Darkness: Sanity's Requiem

Silicon Knights  /  June 23, 2002  /  Rated Mature

Data last updated July 24, 2026

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Released

2002

Publisher

Nintendo

Time to beat

N/A

Community

186

Eternal Darkness: Sanity's Requiem is a psychological horror action-adventure video game developed by Silicon Knights and published by Nintendo. Originally planned for the Nintendo 64, it was made a launch title for the GameCube and released on June 24, 2002. While the game features similar gameplay mechanics to that of the Resident Evil series, it distinguishes itself with unique features, such as "sanity effects". In the game, players take on the role of several characters, including a young female American student who is forced to return to her family's mansion in Rhode Island to investigate her grandfather's murder, as they become embroiled in a struggle against a powerful entity and their servant who seek to enslave humanity.
Eternal Darkness was not a commercial success following its launch, but was widely praised by reviewers and won numerous awards. Although a direct follow-up to the game was cancelled by Nintendo, who owned the game's copyright, and Silicon Knights later went bankrupt and disbanded, the game's writer and director Denis Dyack has been attempting to make a spiritual successor entitled Shadow of the Eternals.

Eternal Darkness: Sanity's Requiem is a 2002 horror game developed by Silicon Knights and published by Nintendo for the GameCube. It was produced and directed by Denis Dyack. The game follows the story of several characters across a period of two millennia and four different locations on Earth, as they contend with an ancient evil who seeks to enslave humanity. The gameplay distinguishes itself with unique "sanity effects", visual and audial effects that confuse the player and often break the fourth wall.

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exceptional
53.49%
recommended
30.23%
meh
13.95%
skip
2.33%

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