Fallout 2
Black Isle Studios / September 30, 1998 / Rated Mature
Data last updated July 24, 2026
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This sequel to the original Fallout is set in a post-apocalyptic era many decades after a nuclear war broke out and eliminated most of the world as we know it. America is turned into the Wasteland, a grim world full of ugly ghouls, powerful super mutants, mad robots and raiders, and various factions fighting for power. There are also many pre-war Vaults, some of which allowed their inhabitants to survive the war. The game uses an isometric view like most 1990s RPGs did, and the battles are turn-based.
You play as a Chosen One, a distant descendant of the original Vault Dweller, living in the village called Arroyo. The Chosen One is tasked by the village's elders to retrieve Garden of Eden Creation Kit, a gadget that can transform the wasteland into a fertile environment. Before you start, you can customize your Chosen One and assign him with various skills, perks and traits using the system called S.P.E.C.I.A.L. Your actions and choices affect both your karma, which defines how "good" your character is overall and your reputation that may vary from settlement to settlement.
Fallout 2: A Post Nuclear Role Playing Game is a 1998 role-playing video game developed by Black Isle Studios and published by Interplay Productions. It is a sequel to Fallout (1997), featuring similar graphics and game mechanics. The game's story takes place in 2241, roughly 80 years after the events of Fallout and 164 years after the atomic war which reduced the vast majority of the world to a nuclear wasteland. The player assumes the role of the Chosen One, the grandchild of the first game's protagonist, and undertakes a quest to save their small village on the West Coast of the United States.
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