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Pilgrims
78 Score
Adventure · Casual · Indie

Pilgrims

Amanita Design  /  October 6, 2019  /  Rated Unrated

Data last updated July 24, 2026

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11 playing now on Steam $1.39 on Steam(-80%) 1 DLC available View on Steam →

Released

2019

Publisher

Amanita Design

Time to beat

~2 hrs

Community

695

Roam the land as you please and make new friends, share a laugh with your fellow travelers and help them complete their little stories, your way. How many different solutions can you find?

Pilgrims is a playful adventure game, created by the team behind Machinarium and Samorost. Roam the land as you please and make new friends, share a laugh with your fellow travelers and help them complete their little stories, your way. How many different solutions can you find?

It is most enjoyable if you’re into:
- Playfulness: Don’t beat it - play with it! Solve the various tasks using dozens of items and unique characters without being obliged to follow a single designated path.
- Replayability: Packed with 45 achievements, Pilgrims is a game designed to be played through more than just once. Can you collect them all?
- Hand-crafted appeal: Hundreds of unique animations and custom made sound effects result in countless humorous and unexpected outcomes. Try to discover as many as you can!
- Original music: Floex (Machinarium, Samorost 3) is back at it with his mix of live instruments and organic electronics, joined by guests on guitar or clarinet.

Amanita Design s.r.o. is a Czech independent video game developing company founded in 2003 by Jakub Dvorský and headquartered in Prague, Czech Republic. The company has created award-winning games including Machinarium, the Samorost series and Botanicula, as well as educational and advertising minigames and animations, all using Adobe Flash. Clients include BBC, Nike and The Polyphonic Spree. Since Pilgrims (2019) and Creaks (2020), the company has been using Unity to develop its games. Amanita Design currently operates in several smaller teams, each developing a game of their own. One of them is the cardboard-built adventure Phonopolis. The company's name and logo are derived from the Amanita muscaria, a poisonous and psychoactive mushroom known for producing hallucinations. The fact that it's known for containing a psychedelic compound pays homage to the surreal and dreamlike style the video games are known for.

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recommended
72%
exceptional
18.67%
meh
4.67%
skip
4.67%

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