Adventure · Casual · Indie
Proteus
Curve Digital / January 30, 2013 / Rated Everyone 10+
Data last updated July 24, 2026
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- Meditative play: the responsive world and lack of any text or hints distils an essence of curious, investigative play, and rewards patience and immersion.
- Dynamic soundtrack composed by award-winning musician David Kanaga follows the mood of the world and will appeal to fans of Boards of Canada, Brian Eno.
- A distinctive 2D-but-3D graphical style with wild shifting palettes that sits somewhere between 8-bit videogames and early 20th century modernist painting.
- Islands are uniquely generated every time, and although it's theoretically possible to see everything in one playthrough, no-one ever does.
- Built-in "postcard" function encodes world data into each screenshot, allowing islands and discoveries to be saved and shared.
Proteus is a 2013 adventure game designed and created by Ed Key and David Kanaga for Microsoft Windows, OS X, Linux, PlayStation 3, PlayStation 4 and PlayStation Vita. In the game, the player traverses a procedurally generated environment without prescribed goals. The world's flora and fauna emit unique musical signatures, combinations of which cause dynamic shifts in audio based on the player's surroundings.
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41.62%
recommended
33.51%
skip
20%
exceptional
4.86%
SingleplayerFull controller supportAtmosphericGreat SoundtrackOpen WorldFirst-PersonExplorationSandboxPixel GraphicsCuteShortColorfulWalking SimulatorRelaxing
Available on PlayStation Store · Steam
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