Spelunky
Mossmouth / July 4, 2012 / Rated Teen
Data last updated July 24, 2026
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You play as an adventurer known as a spelunker. The primary task is to explore the caves, collecting as many treasures as possible, avoid the traps of enemies.
A spelunker can whip or jump on opponents to defeat them, can pick up items from the ground that can be thrown at the enemy. You can also set various traps and use a limited supply of bombs and ropes to move through the caves. A notable feature is that the levels are randomly generated and grouped into four complexes "areas", each of which has a different set of items, enemies, terrain types and special functions.
The player may also encounter girls who are in difficulty. They can be taken away and attributed to the exit. If you successfully perform this action - health will be replenished. You can unlock the girl as a playable character; the gameplay is identical, except that, playing for her, you meet spelunkers on the way to salvation. Another aspect that can be unlocked - "Tunnel man", which is present the mattock instead of the whip.
Derek Yu is an American independent video game designer, video game artist, and blogger. Yu has designed and co-designed several award-winning games, most famously Spelunky, Aquaria, and Eternal Daughter. He is also notable as a blogger and custodian of the influential TIGSource blog/community about independent video games. He has been called an "indie superstar" and a "genuine icon" of the video game industry.
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