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Time Crisis II
NAMCO / October 1, 2001 / Rated Teen
Data last updated July 24, 2026
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The bulleting action of Time Crisis fires off again with all-new action only possible with the power of the PlayStation 2 in the power-packed sequel, Time Crisis 2. With two-player marksmanship and double-fisted action, Namco brings the arcade hit home. Arm yourself with either a DUALSHOCK 2 analog controller or the GunCon or new GunCon2 gun controller, then hit the ground firing! Team up with a friend to keep the odds on your side--go in together with split-screen mode or put two PlayStation 2 systems together via iLink for incredible realism in severe crisis fire. Single gunners will face a gripping story mode and additional mini-challenges, plus--for the glutton for intensity--grab up two GunCon2 controllers and bring down double-fisted fury!
The bulleting action of Time Crisis fires off again with all-new action only possible with the power of the PlayStation 2 in the power-packed sequel, Time Crisis 2. With two-player marksmanship and double-fisted action, Namco brings the arcade hit home. Arm yourself with either a DUALSHOCK 2 analog controller or the GunCon or new GunCon2 gun controller, then hit the ground firing! Team up with a friend to keep the odds on your side--go in together with split-screen mode or put two PlayStation 2 systems together via iLink for incredible realism in severe crisis fire. Single gunners will face a gripping story mode and additional mini-challenges, plus--for the glutton for intensity--grab up two GunCon2 controllers and bring down double-fisted fury!
Time Crisis II is a 1997 light-gun shooter video game developed and published by Namco for arcades. It is the second installment in the Time Crisis series. The game incorporates the same mechanics of its predecessor, with some minor changes, but with the addition of co-operative two-player gaming. The game's story focuses on the efforts of two secret agents, Keith Martin and Robert Baxter, as they attempt to thwart the efforts of an industry mogul's plan for world dominance.
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