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Warhammer 40,000: Dawn of War - Dark Crusade
87 Score
Strategy

Warhammer 40,000: Dawn of War - Dark Crusade

Relic Entertainment  /  October 9, 2006  /  Rated Mature

Data last updated July 24, 2026

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Released

2006

Publisher

SEGA

Time to beat

~2 hrs

Community

2,517

Warhammer 40,000: Dawn of War - Dark Crusade is a second expansion pack to Warhammer 40,000: Dawn of War developed by Relic Entertainment.

The plot of the game revolves around the battle for the planet Kronus. Seven races fight for the colony. This Crusade can only result in the victory of one of the armies and total devastation of all others.

The campaign consists of two parts: Global Battles and Real-time fights. In the Global Battles mode, each race starts the campaign on their main base. They fight for Kronus that is divided into 22 provinces. The movement around the map is resembled by moving the figure of the race leader. Most of the game it is possible to move your army only once and only to the closest province. If the player captures a specific province with a spaceport, the travel to any province becomes available.

Two types of resources are present in the game: energy and influence. Both these resources are unlimited. The players also have to keep an eye out on their squad's morale. If the enemy uses a certain type of weapon, the squad's morale goes down and the soldiers are less eager to fight.

The game also features multiplayer real-time battles.

Warhammer 40,000: Dawn of War – Dark Crusade is the second expansion to the real-time strategy video game Warhammer 40,000: Dawn of War developed by Relic Entertainment and published by THQ. Based on Games Workshop's tabletop wargame, Warhammer 40,000, Dark Crusade was released on October 9, 2006. The expansion features two new races, the Tau Empire and the Necrons. Including the Imperial Guard from Dawn of War's first expansion pack Winter Assault, a total of seven playable races in this expansion.

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recommended
45.77%
exceptional
42.63%
meh
5.96%
skip
5.64%

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